Skydiver Mach II

Skydiver Mach II
Written in GML
Operating system Microsoft Windows, Mac OS X, Play Station Portable and iOS
Available in English
Type Arcade
Website http://store.yoyogames.com/games/5-skydiver-mach-ii

Skydiver Mach II is YoYo Games' runner for different ports. That is, it is the game that they test their program, Game Maker, with for different ports. It was originally made by Chad Chisholm, but YoYo Games changed the graphics and sound to make it look better and because the original sound is from Mega Man 3. It costs 99 American cents on iTunes. It is the first game on the YoYo Games Store.

Contents

Game Play[1]

Aim/Controls

The aim is to dodge objects in an overcrowded sky. On PC/Mac you use the mouse to move the skydiver around. On iOS (iPod/iPhone/iPad) you drag him with the touch screen. On PSP you use the D-Pad. If you touch any enemy you lose your parachute. You then start losing limbs. If you get hit with no limbs, you die. Your score is the number of seconds you stay alive plus the bonuses you get from crates.

Objects

Enemies

Items

Extras[1]

There are a number of extras in Skydiver Mach II

Trophies

Robot Mode

Play as a robot instead of a human. The human mode is very bloody, but in the robot mode the blood is replaced with oil.

Versions

Main

This was the first version of Skydiver Mach II. It has music off Mega Man 3 so YoYo Games couldn't port it.[2]

Editable

This is the same as the Main version, but in gmk format instead of exe format. It opens in Game Maker and you can edit it.[3]

Port

This is the version you will see on iTunes. It has better graphics and music. The most noticeable difference between this version and the Main version is the skydiver is green, not yellow.[4]

References